Posts Tagged: sony

31
Jan 09

Home


Home on the PS3 has been out for well over a month now. Since then there have been updates to the software plus additional content so it seems more appropriate to scribble down my thoughts.

Home is downloaded and installed on your PS3. It’s accessed from the XMB as if launching a game or separate app. Initially I couldn’t connect to Home but after the first update I’ve been find. Some of my friends have still been unable to connect though. After 5-6 weeks. Sony admitted recently that they had released Home too early – it certainly looks that way based on my experience.

Once in Home you start off in your house. You can buy other homes and also furniture for your current home. I used the word buy – get used to it. While there are some things for free in Home, a lot of the content is pay for only. One other aspect to get used to in Home is waiting.

As you move from your Home to the shopping centre, cinema, bowling alley, arcade games, basically any new area, you need to download and install that area. I found this tedious and took away any feeling of inversion in a virtual world. Even worse, the bowling alley, pool tables and arcade machines – you need to queue to use them. If they are in use you need to wait your turn. I do not jest.

In a virtual world Sony have implemented queue’s. Unbelievable. Who thought this was a good idea?

It would be bad enough if the games were worth playing but they aren’t. Virtual Pool on the iPhone is leaps and bounds better than the pool found in Home. A new addition is Red Bull Air Racing but this is no better than a few years old Flash game. Very disappointing.

Add to this a cinema where you can watch movie trailers and quite a few shops where you can buy clothes, furniture and features for your house and you have one of the worst features of the PS3. I can’t believe this was once talked about as a dashboard replacement.

27
Sep 08

WipEout HD


Wipeout on the PS1 heralded a generational leap in home consoles. It was the essential launch game for Sony and it left a long and satisfying impression on me. Updates over the years have ranged from middling to good with the two games on the PSP being particularly good. WipEout HD has now finally arrived for the PS3 as a downloadable PSN game. Does this mean it’s a cut down game? Far from it.

WipEout HD

The screen above is from the actual game. Jaw droppingly good. Screens however can mask how a game actually moves but in WipEout’s case (why the uppercase E???) the game is so smooth, fluid and best of all fast that it’s a joy to behold. I’ve been playing it since Thursday and I’ve yet to see a drop in frame rate or a graphic effect that seems out of place. The menu’s and overall graphic design is excellent. Each new mode or track offers something new and fresh. Coupled with that is a great soundtrack. The original Wipeout changed how game music was used. Established bands like Leftfield and Chemical Brothers provided some of the tracks and it was so fresh and different from other game at the time. WipEout HD doesn’t have the same impact but it’s still quite good. You can also use your own music by creating playlists on the PS3. Unlike the Xbox though you can’t listen to music streamed from from Mac’s or PC’s but at least there is an option. More important than any audio or visual concerns is the handling and feel of the craft. Mess that up and the game is a waste.

WipEout HD

For me the handling is spot on. The craft have a real weight to them. As the game speeds up it can get difficult and there is a pilot assist mode to help but don’t use it – once you get used to the handling it just feels so right and getting it right without any assists is so satisfying.

There are a few game modes but strangely less than on the PSP versions. You have the normal race and tournament modes and fastest lap, time trial modes. Thankfully the zone modes from the PSP games are included. The graphics are stripped down (see above screen) and you have to try and clear as many zones as you can, your craft getting faster and faster as you clear the zones. It’s a real challenge and is very hypnotic. You unlock more tracks and challenges via the Campaign mode. As you progress in this mode there are more options unlocked in the Racebox mode. You can basically set up any style of game for any track and then race it. Great flexibility which also applies to the online mode.

I’ve only had a few online games but they have all been excellent. Still very quiet compared to the Xbox due to a lack of headsets but online felt very smooth with little signs of lag. It’s also a lot more competitive than the offline modes.

So, any negatives? Well there is a reported bug that the game locks up if you have a friends list of more than 50. There’s also people reporting general lock-ups but I’ve not seen any. There’s also only eight tracks, which can be reversed, which feels a bit tight especially as they are lifted from the PSP games.

WipEout HD

However the tracks have been totally remodelled and look superb. Eight tracks also doesn’t sound so bad when you hear the game costs £12. It’s available as a download only but this is an absolute bargain. Don’t let the fact it’s available on PSN put you off. This is a high quality game full of customisation and unlockables to keep you playing all the while adding a superb online mode. There’s also a photo mode which allows you to take pic’s and save them to the PS3’s hard disk and I’m sure there will be future track packs available to extend the game even further.

This is an essential purchase for the PS3. Cheap, great gameplay and some sublime graphics makes for a really good package. The PS3 would have got off to a much better start if, like the PS1, this had been available as a launch title. Looking like a strong period for PS3 with Little Big Planet coming in October. About time. I’m off to create a Wipeout playlist or two. Hopefully see some of you online soon for a race or two.

9
Apr 08

Rumble


So only a day after picking up GT5 Prologue I decided that the PS3 pad really had to go…and that meant ordering an import Dual Shock 3 from Hong Kong. A couple of days later and the pad was delivered. It certainly doesn’t address many of the flaws of the PS3 pad but it did do at least two vital things – add weight and provide rumble support.

Dual Shock 3

The rumble feedback makes all the difference and add’s to the realism in GT5 (thoughts on this soon). It also makes gaming on the PS3 feel more familiar. When rumble was first added to the PS1 pad’s it all felt a bit odd at first but it then became default for all consoles and it’s taken as a given. Gaming on the initial PS3 pad just felt…empty. This has now been resolved and it’s also good to get back to a pad with weight which also feels more rebust than the creaky original.

It’s a real shame though that Sony didn’t think to redesign the appalling triggers, fix the dead zones on the sticks and tweak the design so that they are less cramp inducing. Many can debate on which console is the best. Little will argue that the 360 pad is one of the best ever which smacks the PS3 pad silly.

30
Mar 08

PS3 – PC In Disguise


The whole point of a console is to provide great looking games that are guaranteed to work without the hassle of installing the game, patching it, opening up firewall ports and configuring server and friend lists on a per game basis. It’s what I’ve become used to with the original Xbox and then the 360. So why is the PS3 so fucked up?

Before I rant on I should say this isn’t a Microsoft fanboy love in post. The PS3 is a great media player and there’s lot’s of things I really like about it compared to the 360. However the amount of firmware updates it’s now had are bordering on the ridiculous. Even worse, I still can’t access my friends list, chat to friends, playback music or easily swap to another game while in a current game. I need to quit and go back to the XMB and then I can chat etc. It feels so backwards when compared to the 360. Sony are promising in game XMB this year but I’ll believe it when I see it.

Another growing trend on the PS3 is installation of games. If you download anything from PSN then you then have to install it. This applies to all games, from the small 40Meg games up to gigabyte installs for Warhawk and GT5:Prologue. However more and more games insist on an install before you can even play the game. Most Capcom games and now GT5:Prologue want to install content on the hard drive. While this allegedly improves performance this step is taking up to 20 mins – hardly a console experience. Makes me chuckle when I think back to MS launching the original Xbox and how Sony sneered that it used a hard disk and was really just a PC. How times have changed.

Further annoyance with GT5 was an update you had to download before you could play the game. This took about an hour for me to download but I was lucky. I know a couple of people that had to try many times before the download actually worked. Grrrr. Once in the game GT5 lists ports that should be opened as well for online play. I’ve not had to do that for a game in years. How many people would know what to do?

I think that’s my major annoyance on the PS3. It feels bitty compared to the unified experience on the 360. It feels like PC gaming. Simple tasks on the 360 are made difficult or impossible on the PS3. Headset’s are a given on the 360 yet on the PS3, because they aren’t standard, you get issues. Quiet games or worse, compatibility issues within games. It’s for all those reasons, plus the fact that the majority of friends are using the 360, that non platform exclusives are always purchased for the 360 and there is nothing that Sony are doing that look like changing my mind. Shame.

11
Mar 08

Sony Logic


Gran Turismo 5 prologue hits the UK at the end of March. £24.99 for the Blu-Ray disk out on the 28th but available for the same price as a download on PSN for…£24.99. So the same price for the same game but one that I get to own on disk and one that lives as a download on my PS3. I could pay the same price and get it a day early. Cool. Not really…just flawed logic.

I can order the game from Gameplay or Amazon for £17.99. So I can get the physical media version cheaper than a download. I’ll also probably get it on the 27th as Gameplay ships early. Surely a downloadable version of the game would be cheaper for Sony than distributing a physical blu-ray disk? You really do wonder sometimes.