It’s the eve of the PS3 launch in the UK but there’s been two cracking games launched recently on the 360 that are highly recommended.
Firstly is GRAW2 (thats Ghost Recon Advanced Warfighter….2). This plays like any other first/third person shooter and at first is dissapointingly familiar. Especially compared to GRAW. However the multiplayer options are far more comprehensive than the previous version. The online graphics have also been improved. By adding better shadows and lighting the depth and difficulty has also increased. Environments are far more realistic and it can be really difficult to spot enemies now. Clan support has been added along wth more maps, more gameplay types and allegedly a great single player game although I have to depend on friends opinions for that one as I’ve yet to strike a blow in the offline game. Still - a great game and this is the best in the series so far.
The achievements also deserve special mention. Small rewards that are drip fed the more you play although one that stood out is the one hour defend. Defend a base against infinite enemies for one hour. With no ammo drops. It was tough but when six of us completed it last night…well…there was a great sense of achievement which is what it’s all about.
After a tense game of GRAW what better way to relax than a game of Worms. The classic game surfaced a couple of weeks ago on Xbox Live Arcade and it’s just…perfect. It first came out in 1994 and for those not in the know it’s a turn-based strategy/arcade game. You take command of a team of four worms and the aim is to destroy the other worms. Simple. Up to four players over Live can take part over an almost infinite set of levels.
The beauty of this game is it’s simplicity. Controls are easy and the physics all pretty realistic but it’s the variety of weapons and ways of killing your enemies that lift the game. Standard weapons are bazooka’s, grenades, air strikes. However there are super punches, jet packs, ninja ropes and exploding sheep that make killing other players an absolute joy.
On Live you can name your team and individual worms and also select a voice pack for your worms. Online games are so unpredictable. Even when ahead the other three teams can easily team up to knock you out. It’s also easy to kill yourself in the most unpredictable way but it’s a great laugh. Single player is frustrating though as the computer AI is far more accurate than fallible human opponents. Get three mates and you could spend hours on this - a bargain for only 800 gamer points.
I know a few folk that have recently or are about to get a 360. While it generally works a treat without much issue, getting on Live for the first time can be problematic depending on your router or use of Internet Connection Settings. Annoyingly it may work and you think everything is OK but it’s only when you start playing games with others that you really find out if it’s 100%. The following steps should help make the experience a little better.
1) Check your NAT
Whether you connect to Live first time or not, visit the System blade on the dashboard, then Network Settings and finally Test Xbox Live Connection - here’s a link to the official Microsoft help page detailing this step. The key setting I’ve found is NAT. There are three possible values for NAT settings - Strict, Moderate and Open.
- Open NAT means that either the port-assignment policy is minimal or the device has a fully compliant version of UPnP (Universal Plug and Play) enabled by default. This is the ideal setting and should give mostly trouble free online gaming.
- Moderate NAT means that the port-assignment policy is minimal, but the device is filtering addresses or ports. Will work with most people but can lead to conflicts.
- Strict NAT means the port-assignment policy is aggressive. Can lead to lot’s of issues. No voice, disconnects from games.
A more detailed explanation of NAT can be seen in this Microsoft help page.
2) Fixing NAT
If your NAT is open then your fine. If moderate or strict then try the following, but don’t mix and match and try a few of these in parallel. Try them in order as they are presented here, switching back to where you started before trying the next option. Also, reboot router and 360 after making changes to make sure that the changes are in place and have been detected by both router and 360.
- UPnP - Universal Plug and Play. This networking standard should allow the router and the 360 to open the correct ports and communicate efficiently. If your router supports this then enable it.
- If that doesn’t work then try forwarding the Xbox Live ports to your router. The ports that require to be forwarded are 88 and 3074. Every router works differently but there’s an excellent website called PortForward that allows you to select your router and the application or service (Xbox 360) you want to use. It then provides step by step help in how to configure your router.
- If that fails then try putting your 360’s IP address in your router’s DMZ. DMZ stands for Demilitarized Zone and means (for me) that a device in the DMZ is taken out of your protected network, allowing it to connect to the internet without restriction while maintaining your PC and other devices behind a secure firewall (Wikipedia DMZ explanation). Couldn’t really find many guides on the net so this looks like a ‘consult the manual’ job.
3) Still Having Issues?
The best advice from Microsoft and others is to go and buy a new router, or if your using Internet Connection Sharing, definitely go and buy a router and make sure it’s one on the Microsoft Xbox compatibility list. In fact this is Microsoft’s first step but I reckon this is always a last resort if you’ve already got a router and it works fine for everything else. Still, if your mad keen on gaming this may be the only choice. Note that the list contains those routers that have been tested and certified by Microsoft and also those that have failed and been deemed incompatible. If your router isn’t on the list it doesn’t mean it won’t work - just that it’s not been submitted and tested by Microsoft.
If your on cable broadband try connecting the 360 directly to your cable connection, cutting out any router or other equipment. This will at least tell you whether the issues your getting are down to hardware or your broadband connection.
Finally, a link to a really good site - Xbox Live - The Guide. It contains lots of useful information and has some guide’s on NAT settings and DMZ setup’s for popular routers. An excellent site and I should probably just link to that site and remove all the other text here, but it’s written now. Hope this helps.
The post title is pretty negative so let’s get the good stuff out of the way…
- Gears of War (GOW from now on) is a fantastic looking game - not seen anything on the 360 that gets close. Some of the textures and effects are very realistic. Loving the rain in act 3!
- The single player mode has got me gripped more than I expected and certainly more than Halo 2.
- Online co-op adds so much to this game. Playing through chapters with friends over the last few nights has been great - hopefully more games in future will allow you to play any level via co-op.
- The look and feel of the levels so far (half way though the game) has been varied with some stunning cityscapes and architecture on display. You can easily see the influence that cities and in particular London have had on the game.
- Lack of story. Yep - thats a positive for me. I’d rather a company focused on gameplay and good content throughout the whole game than a good story, great cinematics towards the start and then a rehash of old content and textures towards the end of the game as publishing deadlines start to bite.
- Weapons! The chainsaw on the gun is inspired - I’ve still to tire from killing and covering my screen in blood. The active reload of ammo is also far better than I expected. As you reload you need to time a button press to get a faster reload and increased ammo power. Miss it and your gun will jam - get it right and you do more damage. On paper it sounded really tacky. In practice it makes for a great feature that adds to the pressure in the heat of the battle.
- Online has been fun. Loving the destructible furniture and the encouragement of good team play. Been some great finishing moves to the matches too.
Sounding good so far but now my moans…
- Biggest and loudest is multiplayer. Three measly options which are all derivatives of team deathmatch. Through play we tend to end up only playing warzone which really is team deathmatch.
- Online Maps - although there is a fair number there isn’t much variation, probably due to the style of gameplay. Hide, shoot. Hide, shoot. Hide/Camp, chainsaw.
- Best way to play the game is with friends. Can really take advantage of people’s strengths and weaknesses and employ some tactics. Think a slightly dumbed down Ghost Recon or Rainbow Six. So it’s good to know that I can’t play ranked games with friends. Only with randoms. Thats very poor, especially when ranked games with friends is rumored to be a feature being worked on while another story said you couldn’t do ranked games with the True Skill features in Xbox Live. Thats just bull.
- Ultimately a lack of depth. Although I’m enjoying the single player mode and co-op, and online has been fun, I’ve been finding it a bit tiring after an hour or so. Very samey gameplay with not much variation. It’s got some teamwork depth but thats about it. Halo
was is far more satisfying.
- Forward rolls are the new jump. I remember when Perfect Dark Zero came out. rejoice - people can’t jump. True but they can forward roll all over the place. Has lead to some quite bizarre fights with 3 or 4 players rolling, shooting, rolling away, taking stock, rolling, shooting etc etc etc. What a pain in the arse. Far more annoying than jumping.
- Downloadable content is inevitable. How much?
Should you buy the game? Absolutely. Fun will be had, the single player mode rocks and the online side is fun but limited. Just don’t expect to be playing this in two years time. A recent interview with Bungie shows why I think Halo 3 will still be the game to beat on the 360. Can’t wait.
5 years since the Xbox, and hence Halo was launched…
4 years since Xbox Live was launched…
Just over 2 years since Halo 2 was launched…
I guess it’s not a big stretch to expect Halo 3 to launch around this time next year but there was some news today of upcoming developments. Firstly there’s a multiplayer Halo 3 demo coming next spring and to wet the appetite a new screenshot was shown.

More of a surprise is that there are new maps for Halo 2 coming next spring. I still regularly play and enjoy Halo 2 so it’s great to see a more than two year old game get extra content, even if it is paid content and a final chance to extract some money from Halo 2 players. The only restriction is that you need a 360 to enjoy the new content.
Reading about the Xbox Live anniversary brought back memories of my first time on Live. I was beta testing the UK service and it was a Friday afternoon when I first plugged in the headset and booted up the beta Moto GP. I had no idea what to expect so picked a random game (there were only a few available) and joined. Only three people in the room, one of which was a Climax developer. This was amazing. Silky smooth, no lag although it felt a bit odd talking to other gamers. The next Moto GP session had around eight players. Still great although the voice chat was brought to a crashing, jarring stop. ‘Who’s that fanny thats in front’ could be heard…from the mouth of a wee Glaswegian ned. Unmistakable. ‘Oot the way ya prick’. Ouch.
Funnily enough those two sessions sum up all thats been good and bad about Xbox Live. Great online gaming with real and virtual friends with the occasional (slightly more than occasional on Halo) annoyance of some wee turd running his mouth off. Americans in particular. Still, it was a revelation and revolution that is now being copied by Sony and to a certain extent Nintendo. Console gaming just wouldn’t be the same without it. For all the abuse that Microsoft received (and still gets) it should be applauded for bringing out Xbox Live. Roll on the next four years.
Thats the official PS3 slogan for Europe but I’m sure there’s something missing. This is living on the breadline? This is living in a world where the 360 does not exist? This is living in a world of crap fonts and 3d renders? (check out the launch video for Spiderman and clothes label fonts - quality). Firstly the price of the PS3 looks expensive at £425 and the launch games are looking average with no exclusive OS3 title standing out as a must have. Launch titles are never the best judge of a platform but with the 360 titles coming along over the next 6 months the PS3 looks weak in comparison.
Now there’s news that there will be no HDMI cable included in the box and also confirmation that the lower end PS3 will not play copy protected Blu-ray discs at 1080p due to lack of HDMI port. Add in the lack of 1080p screens, the dismal launch of Blu-ray and HD-DVD outperforming the Blu-Ray movies so far and thats a far from appetising console. Add in a non-rumbling pad that isn’t a patch on the 360 design and an internet service that in my experience hasn’t been a patch on Xbox Live and I’m struggling to find reason to part with the cash. Where is the next gen Wipeout? That game alone sold me on the PS1 and truly differentiated the PS1 from other consoles of that period. There seems to be nothing of that ilk on the PS3. Maybe the Tokyo Game Show will tell a different story later this month.
In fact the only reason I can see me buying one is that there will be a shortage at launch which usually means a profit on Ebay. Oh, there is another. My ‘habit’ of needing the latest and greatest which after all these years I’ve not managed to break. Yet. Maybe the PS3 will be my cold turkey.