Tag: bungie (page 1 of 3)

Destiny Alpha

It’s been hyped for years, it’s costing $500m and it’s the future for Bungie and for the last 4 days the Destiny Alpha has been available on the PS4.

Some quick thoughts after a few hours play:

  • The presentation is very slick throughout the Alpha
  • There are many nods to Halo throughout the game which I guess is no surprise
  • Graphically it’s impressive but some of the environments feel quite sparse, although again it’s an alpha and no doubt much more to come later in the year
  • The music and audio are great – really atmospheric
  • The more I played through the missions, the more it felt like Halo which while great as Halo is a game I really enjoyed, I was expecting a bit more. Working as a team, playing through a set piece and then moving on through to another set piece – all been done before.
  • Character customisation looks to be really deep with most locked off in the alpha. Three different classes to play through too.
  • Multiplayer was accessed via the Crucible. Two maps, basically hardpoint from Titanfall and while they played OK on moving back to Titanfall it showed that Destiny felt a bit lacking.
  • The firing mechanics are fine, just felt a but unsatisfying. Only really played with a couple of weapons so too early to tell if this is an issue
  • Ammo is limited in multiplayer – you have a heavy weapon for example but no ammo for it, with random and infrequent drops during the game.
  • It is a very pretty at times

Destiny First Look Alpha_20140614084525

Destiny First Look Alpha_20140614171048

Destiny First Look Alpha_20140615152650

Destiny First Look Alpha_20140615152716

Destiny First Look Alpha_20140615154207

There is one big downside to the Destiny Alpha – it’s limited in scale and finished yesterday. The beta launches in July but the real game isn’t out until September. It’s going to be a long three months as despite some shortcomings I’m looking forward to the final release.

A final shout out to the PS4 which allows you to copy screens and video to a USB disk. Makes for easy transfer of great quality screen grabs and also allows you to show off some video from Destiny.

Halo Physics

Via Binary Bonsai

Amazing video.

Halo Update

Still loving it, campaign on legendary is very hard, multiplayer is very very good and the ability to download maps and game variants that other people create and share offers so much life. We played a rocket racing mode tonight which was great fun.

There have been lot’s of reviews but I’m wondering…another 10 from Edge? I think it would be justified and would also be the first game series to be awarded two 10’s.

Halo 3 Rocks

So I’ve had 3 or 4 hours on Halo 3…enough for a quick opinion but not much else.

It’s a very pretty game. There’s been a lot of talk that it’s not up to par with Gears or Bioshock but in those games you only see a few enemies at a time and the levels are small and enclosed. The maps in Halo are very big, have lot’s of enemies, ships flying around, vehicles etc and I think it looks stunning. No glitches, always smooth (although I haven’t played much) and a very solid feel. They are also far more colourful than the drab, but detailed, Gears and Bioshock.

Halo 3

I’ve only played through a tiny bit of the campaign (screenshot from my campaign trial this afternoon) as I’m keeping that for co-op only. The sections I did play were pretty tough and the AI seemed much improved. I also kept running out of weapons and didn’t get to see any new weapons at all. Still, early days for the campaign. I played on heroic although fancy doing co-op on legendary to keep the challenge high. Looking at my friends list today there were a couple of folk running through the game on normal….looks like they took 6-8 hours to rattle through the game. So play on at least heroic to enjoy the game at it’s best. Thank goodness co-op mode was added as this will probably be the first Halo campaign I will actually complete.

However the campaign is the smallest part of Halo 3 – the emphasise looks to be on multiplayer as that’s what will keep gamers occupied for the next couple of years. I say years as I played and enjoyed Halo 2 for over two years and I hope this latest version has as much depth online as the previous version.

Halo 3 - Sword Action

I’ve only really played Team Slayer (4 vs 4) and on 4 maps so far. Firstly, no lag to be seen. Second, no cheating either. The new weapons offer quite a varied arsenal and it will take a while to get used to them. Old ones have also been tweaked. Sword for example does not last forever and also takes longer to pull out and use – it’s still powerful but not as much as in Halo 2.

Gameplay hasn’t changed too much but that’s a good thing as there wasn’t too much wrong with Halo 2. Bungie have addressed some community issues though. No more listening to morons on Live screaming, swearing, shouting, calling you gay, asking if you want a cup of tea and a scone. There’s a variety of options including not hearing opponents and being able to quickly mute your team. They’ve also introduced push to talk which has quietened things down too. It made for a far more enjoyable online experience.

Halo 3 - Flying Sword

There seem to be many more online game modes with the ability to create your own and share those creations with friends. Rocket Warthog racing anyone? I’ve not had any time to dabble with Forge which is a game mode in it’s own right that allows one team member to drop weapons, vehicles, change spawn points – basically customise the map to their hearts content. This is another option that should give longevity to the title.

Bungie have also increased web and community integration. Using the theatre mode I can share film and screenshots with friends and also via the Bungie website. I can download screenshots from Bungie and also select in game clips from the website to view on the 360. As the movies use the in game code you can only view the movies in game on the 360. How lovely (but massively bandwidth intensive) would it have been to save movies to a Bungie Youtube equivalent that could have been used to share in game movies with anyone? They have also made it easy to see what your friends are playing and how far they are in their game and they’ve upped the post game analysis details on their website.

The screens above are all from my short play time this afternoon (Flickr set here and will grow over time). The top picture shows the level of detail seen in the campaign mode. The next two are from one game of Team Slayer. The second picture is me wielding a sword and about to double kill another red guy. The last picture is an in air kill, again with the sword. You can also see a team mate sniping form right to left. The level of detail (bullets, blood etc) in incredible and a great example of how good the Halo 3 engine really is.

That’s about it really. A cracking update to the Halo universe and something I’ll look forward to playing for many months. Call of Duty 4 though will provide some stiff competition as it’s online mode is excellent. I probably played my last game on it tonight though as most of my friends will be picking up Halo 3 tomorrow. Let the big team battles begin.

Halo 3 Countdown

Not long until I get my grubby little paws on Halo 3 (some already have it). A new video released by Bungie today called Cinema Paradiso highlights the features outside a normal FPS that should keep me coming back to Halo time and time again. The Forge is a map editor that allows the placement of weapons, vehicles, spawn points, turrets and objects to be user controlled. It looks amazing although could take some time to get to grips with.

More impressive is the game replay, film creation and photo creation tools. Call of Duty 4 has a death camera that shows where you got shot from. Halo 3 takes it one step further allowing you to review the entire game, see exactly how you were owned in a game and then save and upload your best bits for other gamers to see. I’d talked about something similar during Halo 2 and it’s great to see something along those lines finally come out.

This video also highlights some great multiplayer action – the hammer looks amazing. Just as well I’ve got a few days off to enjoy the new game.

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