Fifa or PES?

For the football loving gamer this is usually an annual question with an easy answer. If you prefer real stadiums, teams, leagues and players as well as some great graphics you pick Fifa. If you prefer subtle controls, a more realistic game and some flowing animations you pick PES. For me PES has always been an easy choice. Fifa suffered from repetitive gameplay, easy goal scoring and a real lack of challenge. PES was tough and I felt a better sim of football.

However the last release of PES on the 360 was disappointing. Stuttery graphics and more importantly gameplay that was far less fluid than the PS2 version had left a bad taste in the mouth. Online wasn’t bad but it wasn’t exactly glowing either. A subsequent patch had left it almost unplayable as it would drop half way through a match.

The demo’s for this years versions pointed to a far closer battle. PES was smoother in game than before but still stuttered badly in replays. Fifa felt very slow but had a lot more depth than previous versions. Both had camera issues but that was down to poor options in the demo.

Why I Bought PES
So I stumped up for PES yet again. The game was a lot better than last year with all in game stutter a memory that only returned during replays – they were awful! The gameplay was also smoother with a lot more depth and a nice feel to the game. Strict referee’s were back but once again i was happy with PES. Online though was a kick in the teeth. The first online PES 2 years ago was a mixed bag. Cheats could quit without penalty and the net code wasn’t the best. But it did allow 2 vs 2. Last years was less laggy but cheats could still prosper. Also the hosting was shared between the two gamers…meaning you could have a great first half if your hosting followed by a horrible, laggy, torrent spoiled second half. 2 vs 2 was also dropped.

This year still sees only 1 vs 1 and the couple of games I played were mixed. Seemed to go OK but after a period the lag was horrendous making the game unplayable. It was PES but only just. This was disappointing especially with Fifa promising online leagues, a way of playing for your team online and also a 5 vs 5 mode. To be honest I laughed when I read that – they’ve no chance of getting that to work well.

Why I bought Fifa
A couple of trusted friends eventually bought Fifa….and loved it. It didn’t have the depth or the fluidity of PES but online it rocked and the 5 vs 5 mode…..worked a treat. I’ve had the game over two weeks now and it is superb online. 1 vs 1 and up to 5 vs 5 is a very special game mode. Lag free and just a joy to play. It can be spoiled by greedy and mouthy players but played with a few friends is a great experience.

Graphically the game is good although sometimes the animations are a bit clunky. Sometimes the game can frustrate as it just isn’t as good as PES. However the online mode is so good you can overlook those issues.

You also have the ability to create your own public and private leagues, upload video’s and pictures to the net and take part in matches representing your team. Offline has much the same modes as PES but not to the same depth as PES master league.

So what should you buy?
If you only play offline, PES. If you are going to play online at all or never have done but like multiplayer gaming them Fifa is for you. It’s been a long time coming but Fifa has finally bettered PES this year for me. If only Konami could get near Fifa’s performance online – what a game that would be.

Halo Update

Still loving it, campaign on legendary is very hard, multiplayer is very very good and the ability to download maps and game variants that other people create and share offers so much life. We played a rocket racing mode tonight which was great fun.

There have been lot’s of reviews but I’m wondering…another 10 from Edge? I think it would be justified and would also be the first game series to be awarded two 10’s.

Halo 3 Rocks

So I’ve had 3 or 4 hours on Halo 3…enough for a quick opinion but not much else.

It’s a very pretty game. There’s been a lot of talk that it’s not up to par with Gears or Bioshock but in those games you only see a few enemies at a time and the levels are small and enclosed. The maps in Halo are very big, have lot’s of enemies, ships flying around, vehicles etc and I think it looks stunning. No glitches, always smooth (although I haven’t played much) and a very solid feel. They are also far more colourful than the drab, but detailed, Gears and Bioshock.

Halo 3

I’ve only played through a tiny bit of the campaign (screenshot from my campaign trial this afternoon) as I’m keeping that for co-op only. The sections I did play were pretty tough and the AI seemed much improved. I also kept running out of weapons and didn’t get to see any new weapons at all. Still, early days for the campaign. I played on heroic although fancy doing co-op on legendary to keep the challenge high. Looking at my friends list today there were a couple of folk running through the game on normal….looks like they took 6-8 hours to rattle through the game. So play on at least heroic to enjoy the game at it’s best. Thank goodness co-op mode was added as this will probably be the first Halo campaign I will actually complete.

However the campaign is the smallest part of Halo 3 – the emphasise looks to be on multiplayer as that’s what will keep gamers occupied for the next couple of years. I say years as I played and enjoyed Halo 2 for over two years and I hope this latest version has as much depth online as the previous version.

Halo 3 - Sword Action

I’ve only really played Team Slayer (4 vs 4) and on 4 maps so far. Firstly, no lag to be seen. Second, no cheating either. The new weapons offer quite a varied arsenal and it will take a while to get used to them. Old ones have also been tweaked. Sword for example does not last forever and also takes longer to pull out and use – it’s still powerful but not as much as in Halo 2.

Gameplay hasn’t changed too much but that’s a good thing as there wasn’t too much wrong with Halo 2. Bungie have addressed some community issues though. No more listening to morons on Live screaming, swearing, shouting, calling you gay, asking if you want a cup of tea and a scone. There’s a variety of options including not hearing opponents and being able to quickly mute your team. They’ve also introduced push to talk which has quietened things down too. It made for a far more enjoyable online experience.

Halo 3 - Flying Sword

There seem to be many more online game modes with the ability to create your own and share those creations with friends. Rocket Warthog racing anyone? I’ve not had any time to dabble with Forge which is a game mode in it’s own right that allows one team member to drop weapons, vehicles, change spawn points – basically customise the map to their hearts content. This is another option that should give longevity to the title.

Bungie have also increased web and community integration. Using the theatre mode I can share film and screenshots with friends and also via the Bungie website. I can download screenshots from Bungie and also select in game clips from the website to view on the 360. As the movies use the in game code you can only view the movies in game on the 360. How lovely (but massively bandwidth intensive) would it have been to save movies to a Bungie Youtube equivalent that could have been used to share in game movies with anyone? They have also made it easy to see what your friends are playing and how far they are in their game and they’ve upped the post game analysis details on their website.

The screens above are all from my short play time this afternoon (Flickr set here and will grow over time). The top picture shows the level of detail seen in the campaign mode. The next two are from one game of Team Slayer. The second picture is me wielding a sword and about to double kill another red guy. The last picture is an in air kill, again with the sword. You can also see a team mate sniping form right to left. The level of detail (bullets, blood etc) in incredible and a great example of how good the Halo 3 engine really is.

That’s about it really. A cracking update to the Halo universe and something I’ll look forward to playing for many months. Call of Duty 4 though will provide some stiff competition as it’s online mode is excellent. I probably played my last game on it tonight though as most of my friends will be picking up Halo 3 tomorrow. Let the big team battles begin.

Old School

As if the deluge of new games wasn’t enough, how do you fancy some old school shoot-em up action? First up is Geometry Wars:Waves. Looks good although the only downside is that you can’t buy this as a separate arcade title – you need to buy PGR4. Is that really a downside?

The other shooters are some console classics from yesteryear – Ikaruga and Rez. Rez can be best described via YouTube. Ikaruga is best described as too fecking hard and that’s not according to Wikipedia. Good to see some more recent classics hitting Live Arcade. Just need a release dat for Sensible Soccer now.

Forza Designs Update

Couple of belters have been gifted to me in the last few days.

Foe Real Designs

Another Foe Real car and in my opinion the best yet. Photo’s don’t do it justice – it looks amazing in game. The second car looks superb too…

Hunderbolt

The text is great and coupled with a Rangers badge on the bonnet, what more could you wish for. Cheers David (aka Wee Piglet on Xbox Live). Ricky – this car could be yours!!

B Day

No, not the Beyonce album.

Not even a low-mounted plumbing fixture or type of sink intended for washing the external genitalia and the anus.

It’s Bomberman day on Xbox Live. David & Ricky D – I expect to see you online at least once this week for a session! To other 360 owners – get this! 8 player online. It can’t possibly fail*

*Obviously it can go wrong and online could suck salty balls and be one of the worst lag fests known to man. The recent Bomberman games have been awful as well, but I’ve kept the faith and hopefully this will be the reward. However, for old time’s sake ….you can’t go wrong, can you?

Forza Leagues

Over the last three weeks I’ve been beavering away on a new website which is finally ready to roll – www.forzaleagues.com. For the last few years I’ve gamed with a great but dwindling bunch of guys known as The Lickers. We’ve ended up with a core group enjoying mostly racing and first person shooters but we have a problem – no site to run leagues and a habit of starting a league but never finishing it.

So myself and Cheesy (fellow Lick) decided to try and do something about it, hence Forza Leagues. The website allows us to easily run multiple leagues and seasons for Forza 2. It should make the admin part as easy as possible and give us some nice stats along the way. It also allows us to attract 360 users from other forums and websites to join our leagues or form their own using the software we’ve developed.

forzaleagues.com

Now when I say we’ve developed the software it’s really all down to one guy – Graeme (he asked me not to link to his homepage). So it’s a big thank you for the coding you’ve been doing over the last couple of weeks. Everyone’s feedback so far has been really positive. I also need to thank Robert (Foe Real) who’s logo work in Forza is superb and can be seen above. Soon we’ll all be riding using his designs.

forzaleagues.com

Longer term we hope to add more games, leagues, ladders and team tournaments but for the moment, to get us started, we’re focussing on Forza 2 only. We’re looking for clean racers to join up and take part. Don’t worry about fast times as there will be leagues to cater for all abilities. The important thing is that you race fairly and don’t abuse your fellow gamers. If that sounds like you and you enjoy Forza 2 then feel free to register with Forza Leagues and at least give it a go. Hope to see you there.

Halcyon Gaming

When I think back to older games I always remember my first view of Super Mario World, completing Mercenary, Flyspy and the first time I joined Head with Heels amongst so many others. However two games always stand out and they were from my time at Glasgow Uni. The first game was Descent which was the first proper 3D shooter. Doom got all the press but it wasn’t truly 3D as there was no Z axis really – you couldn’t have objects on top of objects in the first release. A few months later Descent came out and it was superb. I still remember playing against Ricky D with me being chased…I turned into a corridor and dived off to the left. He turned into same corridor and sped by…I moved out and fired a homing missile. I still remember the shout – ‘Bastard…………Descent’ (think Ian Paisley no surrender style voice and you’ve got it). Class.

The second game was Super Bomberman. I remember going shopping with Shakeel and as per usual we were goading each other on with purchases. Something along the lines of if you buy that then I’ll buy this kind of thing. Pretty childish but we still do it today except the purchases can be measured in the hundred’s of pounds and not tens. Anyway, I picked up a multi-tap for the SNES, an extra controller and I already had a free one..plus Super Bomberman. 4 player gaming was an instant hit with Bomberman being our game of choice. I’d hate to think how many hours we racked up on that game. Super Bomberman 2 was also purchased which introduced Golden Bomber. I still laugh when I think back to me getting the hand so often on the spinning wheel (no cheating – honest) and David’s insatiable appetite for speedy boots which we all knew would end in tears.

The reason for all this nostalgia? After many screw-ups and tamperfering with a tried and tested formula plus many a rumour, it looks like Bomberman in it’s multiplayer format is coming to Xbox Live. This Joystick article points to Australian certification and also a pretty official looking video. Bomberman, with up to 8 players, online and on the 360 – be still my beating heart.

360 Dash Update

So the update landed today and is universally ‘a good thing’. MSN Messenger integration lets you chat slowly to friends on PC’s, mobiles etc. The dashboard is faster and the marketplace does look better placed in it’s own blade. Small things like seeing what disk is in the drive is also a nice touch. However it’s competition from the PS3 thats driving some of the more interesting updates.

A slew of new video codec’s are now supported meaning the 360 now matches the PS3 for video playback. The codec’s are covered well on Engadget highlighting what works and more importantly doesn’t. Two important factors when considering the 360 as a media player though. One, it can stream over a network which makes for easy downloading, extracting and storage elsewhere unlike the PS3. Two – it’s NOISY. Too noisy to be considered as a media player in my opinion.

Another, almost undocumented new feature is for VGA cable users. As detailed at DailyTech this finally allows VGA users to remove that washed out look that I always felt plagued VGA. It made me smile as I could never understand why people convinced themselves that VGA didn’t look washed out. Hey ho…fixed now.

Just Forza 2 demo and Halo 3 beta to look forward to now.